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Santa Flora, St. Patrick, Trinidad & Tobago
I am currently an assistant teacher on scholarship at the University of Trinidad and Tobago, Corinth Campus, pursuing a Bachelor's Degree in Education. I attend the San Fernando Open Bible Church and enjoy playing the piano, decorating, computer games, swimming and ballroom dancing. The inspiration for this blog came from an interest in educational software and an individual assignment for my educational technology course.

Wednesday, March 3, 2010

MATHMOVESU EDUCATIONAL SOFTWARE










An Enjoyable, Userfriendly Educational Software








“MathMovesU” is an interactive game that is user friendly and uses the childs age and perceived interst to excite learners about math.  The educator Piaget strongly believes in the constructivist theory of learning.  He claims children should be allowed to construct their own understanding of the world and explore ways of solving problems. 

In this interactive game exciting pictures related to the learners age are displayed, while they find ways of solving math problems.  This causes learners to develop cognitively while enjoying the fast pace music, animation and depictions of diverse backgrounds.  Each screen features a splash of colour and the player is allowed to chooses his character.

MathMovesU can be related to a behaviourist view as the educator Skinner claims children can be conditioned to like or dislike math based on how the stimulus is presented.  With  this approach to learning math the child's mind can be conditioned to enjoy practice and drill math software with the goal of reaching the next level experiencing new colourful displays and environments.   
    
This interactive software encourages children of the middle or primary school level to explore math by relating it to their real life experiences and interests. MathMovesU believes most children between the ages of five and twelve (5-12) are passionate about sports, music or fashion and focuses on this philosophy to excite children about math.

There are three levels: grade 6 and below, grade7 and grade 8+.   Each player chooses a character and customises it before beginning the journey of games, facts and quizes.  Your player walks through scenery and encounters math problems that appear in boxes above the character's head.  Points are earned for correct answers.

This software motivates learners of middle childhood as they are curious about the environment in which they live. "MathMovesU" increaces their interest in math by creating a connection between math and their virtual world.



Information for Teachers
http://www.mathmovesu.com/ForTeachers.aspx

WATCH THIS MOVIE OF MathMovesU!



TO START PLAYING!  Click Here

Wednesday, February 24, 2010

I LOVE PHONICS EDUCATIONAL SOFTWARE





An Intriguing Educational Software

Try "I Love Phonics",  and smile as your child's reading level improves.  This educational software is a user-friendly, interactive programme that teaches phonics (“the relation of letters to the sounds they represent to teach reading” (Halvorson 1992)). Children of ages (4-7) enjoy animation and are introduced to the characters of the programme mainly Alice, Ted and a cute mouse named Max. Children build words by using refrigerator magnets to learn letter sounds.


Games are a part of learning and the "I Love Phonics" software features games of bingo or dragging a letter to a sound box. An intriguing train encourages children to draw letters. This exciting seven level package offers 18 interactive lessons and two modes of play:

●The Default Mode (a setting or value assigned automatically by an operating system and remains in effect unless canceled or overridden by the operator). In this mode 44 phonemes (units of sound) are presented.

●The Parents Mode in which specific letters and phonemes are selected by parents for children to explore.


"I Love Phonics" also offer “Listen and Learn”, “Learn Essential Sounds”, “Bingo! You Win”, “Get on Track” and “Supervise Learning”. "I Love Phonics" is a most intriguing educational software package.


For More Information
http://www.amazon.com/DK-Love-Phonics-Learning-PowerPack/dp/B0000C7FPK

"I Love Phonics" blowout SALE!
http://www.kidssoftwareoutlet.com/I-Love-Phonics-p/10728.htm

Tips for Parents
http://ilovephonics.com/


Click to Learn About Shapes





Search for Phonics Videos!
Click Here!

Sunday, January 31, 2010

KIDWARE EDUCATIONAL SOFTWARE










Relevance,usefulness and suitability of KIDWARE educational software

"KIDWARE" educational software  is a vast package of seventeen multi-level programs for children of ages three to twelve   (3-12) and consists of teacher utilities and tools for teachers.


"KIDWARE" focuses on key aspects of Language Arts, Art, Music,Social Studies, Classroom Management, Science and Technology and Mathematics which are all relevant subject areas for developing the full potential of children during early through late childhood.


Defintion of Educational Software

Educational software according to wikipedia is computer software, the primary purpose of which is teaching or self-learning.

Computer software is a term used for digitally stored data such as computer programs and other kinds of information read and written by computers.

Today, this includes data that has not traditionally been associated with computers, such as film, tapes and records. Software is intangible, meaning it "cannot be touched".